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Strategy / tactics

Air Force Commander

19926.2/ 10 · 3 votes6

Screenshots (9)

About

In Air Force Commander the player takes command of a Middle Eastern country's air force to gain air superiority over the enemy. As the title suggests this game focuses solely on aircraft and rocket bases. The main part of the game is spent on the overhead map where the player gives orders to his units, e.g. attacking ground targets and scouting or intercepting enemy forces. Different map views show information like targets in range, flight movements in the monitored zones, or civil facilities. Another important aspect of the game is resource management: every base and unit costs resources. If these get scarce the player can shut down some bases. If the public mood gets too bad, e.g. because of destroyed civil facilities or food shortage, the player loses his commission and therefore the game.

Ways to play

Modes

Single player

Perspective

First person

Game details

Business Model

Commercial

Media Type

3.5" Floppy Disk, 5.25" Floppy Disk, CD-ROM

Input Devices Supported/Optional

Mouse

System requirements

Min. CPU Class Required

Intel 8088 / 8086

Min. RAM Required

640 KB

Video Modes Supported

VGA

Sound Devices Supported

Adlib, Sound Blaster

Box art

Also known as

Airforce CommanderIn-game title

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Facts

Released

1992

Platforms

PCDOSAmiga

Tags

Top-downReal-timeMiddle East