Games database
Simulation

Air Bucks

19926.4/ 10 · 13 votesE5

Screenshots (7)

About

Air Bucks is a business simulation game which tries to capture the ins and outs of the airline industry without bogging the player down with details. It starts in 1946 and the goal is to build up a successful airline with a small starting budget. There are many details in the game, e.g. the player can buy rights to airports, arrange seats on the planes to carry more or less first-class passengers, decide on the quality of in-flight food or entertainment, and more.

The game features "special events" similar to Sid Meier's Railroad Tycoon, which require quick changes in the plane operations to accommodate them. Other important industry-specific activities include designing global routes and paying for landing rights, tinkering with plane layouts, and determining fares for each leg. All those decisions are made inside various menu screens. The competition consists of up to three human or AI-controlled opponents and the world map is randomly generated with every new game.

Ways to play

Modes

Single playerMultiplayer

Perspective

First person

Game details

Business Model

Commercial

Media Type

3.5" Floppy Disk, CD-ROM

Input Devices Supported/Optional

Keyboard, Mouse

Number of Offline Players

1-4 Players

System requirements

Min. CPU Class Required

Intel 80286

Min. OS Class Required

PC/MS-DOS 3.0

Min. RAM Required

640 KB

Video Modes Supported

EGA, VGA

Sound Devices Supported

Adlib, Adlib Gold, Roland MT-32 (and LAPC-I), Sound Blaster

Box art

Also known as

Air Buck$Title in Manual

Air Bucks v.1.2.Sierra Originals re-release title

Air Bucks: Build Your Own AirlineTag-lined title

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Facts

Released

1992

Platforms

PCDOSAmigaAtari ST

Age ratings

ESRBE

Tags

Managerial / business simulationFlight / aviationContemporary