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AFL Live 2003

1 September 20024

About

The aim of the game is simple: Choose your team and take them all the way through the regular season to the Grand Final, in front of thousands of screaming fans at the Melbourne Cricket Ground. Grab high-flying marks, kick the ball over 50 meters down the ground, score the winning goal in the dying seconds. It's all here. Besides the season you can also play an exhibition game or just the finals.

Every one of the 16 teams and players from the 2002 AFL season is included, along with all of the usual rules that you expect for an AFL game. The game also features six stadiums and different weather (wet/dry) and time (day/night) conditions.

Ways to play

Modes

Single playerMultiplayer

Perspective

Third person

Players

4 offline

Languages (1)

Languageaudiosubtitlesinterface
English

Game details

Business Model

Commercial

Drivers/APIs Supported

Hardware TNL

Media Type

CD-ROM

Input Devices Supported/Optional

Keyboard, Mouse, Other Input Devices

Additional Hardware Required

3D Accelerator

Number of Offline Players

1-4 Players

System requirements

Min. CPU Class Required

Intel Pentium III

Min. OS Class Required

Windows 95

Min. RAM Required

128 MB

Min. DirectX Version Required

DirectX 8.0a

Min. Video Memory Required

32 MB

Box art

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Facts

Developer

IR Gurus

Released

1 September 2002

Series

AFL Live

Platforms

PCWindowsPlayStationPS2Xbox

Age ratings

ACBG

Tags

Diagonal-down2D scrollingOceaniaLicensed