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Strategy / tactics

Admiral: Sea Battles

19966.2/ 10 · 3 votesKids to Adults1

Trailer

Screenshots (25)

About

Admiral: Sea Battles is a naval warfare turn-based strategy game but with the emphasis on action rather than accuracy. Instead of using rules to model real warfare conditions, or simulate historically accurate battles, Admiral uses a simple rule system and among the 11 types of ships you can command you can have both galleons and steam frigates at the same time for example!

The game is composed of 3 campaigns with 6 battles each. Each battle has specific objectives involving naval battles, invasions, strategic placement of forts and ports, etc.

You view the game from a top-down squared tactical-map perspective from where you issue orders to your fleet. Among the added features is the ability to board and capture ships, build forts and ports (to repair ships) and both single player and hot-seat multiplayer modes.

Ways to play

Modes

Single playerMultiplayer

Perspective

Bird view / Isometric

Languages (2)

Languageaudiosubtitlesinterface
English
German

Game details

Business Model

Commercial

Media Type

CD-ROM

Input Devices Supported/Optional

Keyboard, Mouse

Multiplayer Options

Internet, LAN, Null-modem cable

System requirements

Min. CPU Class Required

Intel i486 DX2

Min. OS Class Required

Windows 95

Min. RAM Required

8 MB

Min. DirectX Version Required

DirectX 2

Min. CD-ROM Drive Speed Required

2X (300 KB/s)

Video Modes Supported

256 Colors Required

Video Resolutions Supported

640×480

Box art

Also known as

Admiral Sea BattlesAlternative spelling

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Facts

Developer

Meridian'93

Publisher

Megamedia

Released

1996

Platforms

PCWindows

Age ratings

ESRBKids to AdultsACBG8+

Tags

Top-downTurn-basedTurn-based strategy (TBS)Naval / watercraft