Games database
PuzzleStrategy / tactics

7 Colors

19916.7/ 10 · 10 votesT1

Screenshots (6)

About

It might be a "battle of colours", two "enemies" engaging in a "fight" to "conquer the territory" on the "battlefield". Or, despite Infogrames' martial marketing efforts, 7 Colors might just be a puzzle game with brightly colored diamonds.

In the wake of Alexey Pajitnov's block-busting Tetris, Infogrames licensed another Russian mathematician's concept for a game of logic and dexterity: Two players start from opposite ends of a board, filled with rectangles of seven different colors, and take turns in picking one of these colors. All diamonds of that color bordering on the player's territory are annexed, expanding the borders. Whoever first controls more than half of the terrain wins.

Some quirks add tactical depth: The color chosen is locked for the opponent for one turn; drawing lines from one border of the field to another fills all the space in between. In addition, boards come in various diamond sizes, color textures, and obstacle stones. A (generous) time limit exerts soft pressure.

7 Colors can be played against the computer or a human opponent, even over a local network - a rare feature at the time. Ambitious players may design their own boards with the included editor.

Ways to play

Modes

Single playerMultiplayer

Game details

Business Model

Commercial

Media Type

5.25" Floppy Disk

Input Devices Supported/Optional

Keyboard, Mouse

Multiplayer Options

IPX, Same/Split-Screen

Number of Offline Players

1-2 Players

System requirements

Min. CPU Class Required

Intel 8088 / 8086

Min. RAM Required

256 KB

Video Modes Supported

EGA, VGA

Sound Devices Supported

Adlib

Box art

Also known as

The 7 ColorsPC-98 title

Community Ratings

Rate this game:

No ratings yet. Be the first!

Facts

Developer

Gamos

Publisher

Infogrames

Released

1991

Platforms

PCDOSAmigaPC-98

Age ratings

ESRBT

Tags

Top-downFixed / flip-screenTurn-basedTile matching puzzle