Trailer
Screenshots (12)
About
This Super Sprint-inspired racing game uses a forced perspective viewpoint, with 4 small stock cars duking it out for anything between 1 and 99 laps. If you have an Interface II joystick adaptor, all 4 of these can be human controlled.
The control method is unusual, in that the accelerator and the throttle are controlled in combination - releasing the throttle while at the current gear's highest speed will move you up to the next one of the 8 gears. The brake turns into reverse when you reach zero velocity.
The game has 24 circuits, and points are awarded 7-4-2-1 for each of these, with the championship going to the driver with the most points by the end. Before each race there is a 3-minute qualifying session, in which you lap continuously with the aim of getting the fastest lap.
Ways to play
Modes
Perspective
Languages (1)
| Language | audio | subtitles | interface |
|---|---|---|---|
| English | — | — |
Game details
Media Type
Cassette Tape
Input Devices Supported/Optional
Keyboard
Joysticks Supported
Cursor Joystick, Kempston Joystick, Sinclair Joystick
Number of Players Supported
1 Player
Miscellaneous Attributes
ZX Interface 2
System requirements
Min. RAM Required
48 KB
Box art
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Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.






