Games database
ActionRacing / Driving

3D Stock Car Championship

198810

Trailer

Screenshots (12)

About

This Super Sprint-inspired racing game uses a forced perspective viewpoint, with 4 small stock cars duking it out for anything between 1 and 99 laps. If you have an Interface II joystick adaptor, all 4 of these can be human controlled.

The control method is unusual, in that the accelerator and the throttle are controlled in combination - releasing the throttle while at the current gear's highest speed will move you up to the next one of the 8 gears. The brake turns into reverse when you reach zero velocity.

The game has 24 circuits, and points are awarded 7-4-2-1 for each of these, with the championship going to the driver with the most points by the end. Before each race there is a 3-minute qualifying session, in which you lap continuously with the aim of getting the fastest lap.

Ways to play

Modes

Single player

Perspective

Bird view / Isometric

Languages (1)

Languageaudiosubtitlesinterface
English

Game details

Media Type

Cassette Tape

Input Devices Supported/Optional

Keyboard

Joysticks Supported

Cursor Joystick, Kempston Joystick, Sinclair Joystick

Number of Players Supported

1 Player

Miscellaneous Attributes

ZX Interface 2

System requirements

Min. RAM Required

48 KB

Box art

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Facts

Released

1988

Platforms

ZX Spectrum

Tags

Isometric