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10th Frame cover art
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10th Frame

by Access Software·published by US Gold Ltd, Access Software

198619
PCDOSAtari STCommodore 64ZX SpectrumMSXAmstrad CPC

Reader score

6.6/ 10

33 votes

Where to get it

Community

Gallery

5

About

Leader Board authors Bruce and Roger Carver tried their hand at tenpin bowling, in one of the game's earliest recreations. The process of bowling the ball involves timing a succession of clicks to set the right angle, speed and curve, similarly to Leaderboard's system. Three skill levels are provided - Kids level sets the speed and hook automatically, while Amateur has more margin for error with hook/slice than professional. The game is played from a plan view, with four other (empty) lanes visible. Single matches or a league structure can be played.

Ways to play

Modes

Single playerMultiplayer

Perspective

Third person

Players

8 offline

Game details

Business Model

Commercial

Input Devices Supported/Optional

Keyboard

Number of Offline Players

1-8 Players

System requirements

Min. CPU Class Required

Intel 8088 / 8086

Video Modes Supported

CGA

Sound Devices Supported

PC Speaker

Box art

Also known as

10th Frame: Pro Bowling Simulator — Commodore 64 title

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Facts

Released

1986

Platforms

PCDOSAtari STCommodore 64ZX SpectrumMSXAmstrad CPC

Tags

Behind viewFixed / flip-screenBowling